This is the final render, and sketchfab files of my scene which was made for my most recent university project, the brief of the project was to think of a world without a certain element, and create a small scene including one or two hero props to represent what that world would look like without that element. For my work I chose a world without sand, with the drone being tasked to search scrapyards in search of electronics, where it will melt them down and extract the silica from them, which is what's represented in my scene. The secondary factor of this project is to look into an existing studio / game, and research the ways they model / texture their contents. For mine, I chose Kojima Productions and Death Stranding. Important to note the only assets made by myself in this scene are the drone and the computer, as we were allowed to use premade assets to build up our scene.